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Can I use visage|SDK with Unity?

30 May

Integration with Unity 3D game engine is available visage|SDK packages for Windows, iOS, Android, MAC OS X and HTML5 each provide Unity integration including sample Unity projects with full source code. For more details, please look in the documentation.html which can be found in the root folder of every package of visage|SDK. Specifically, in the documentation, if you click on Samples, then Unity3D, you will find information about Unity integration and relevant sample projects. Each of these packages includes Unity sample projects to help you get started. Unity 3D integration is implemented via the VisageTrackerUnityPlugin plugin; this is a wrapper that exposes visage|SDK functionalities for use in C#.

Once you download and unpack the visage|SDK package, in the root folder you will find the Documentation. You can either start your own project from scratch (visage|SDK>Documentation>Samples>Unty3D>Unity integration), or look for the samples (visage|SDK>Documentation>Samples>Unity3D) that come with full source code so you can use them as know-how for your project.

Note

This FAQ entry contains pointers to the visage|SDK offline documentation which is deprecated. These pointers need to be replaced with links to online documentation.

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