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Integration with Unity 3D game engine is available with visage|SDK packages for Windows, iOS, Android, MAC OS X and HTML5. Each of these packages includes Unity sample projects to help you get started. Unity 3D integration is implemented via the VisageTrackerUnityPlugin plugin. This is a wrapper that exposes visage|SDK functionalities for use in C#.

Once you download and unpack the visage|SDK package, you will find the Documentation in the root folder. You can either start your own project from scratch (visage|SDK>Documentation>Samples>Unty3D>Unity integrationUnity3D Integration), or look for the samples (visage|SDK>Documentation>Samples>Unity3D) that come with full source code so you can use them as know-how for your project.

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